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Certificate |
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EDFD232 Fashion Illustration (CE) 3cr This course introduces illustration methods for the fashion designer. In-class exercises and demonstrations cover basic anatomy and an analysis of the idealized female and male fashion figure. Basic layout, flat sketch and technical drawing skills are taught, as well as critique and editing processes. Students illustrate color fashion plates with apparel details, fashion silhouettes, and textile rendering using magic marker, watercolor, acrylic, and gouache.
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EDFD263 Intro to Creative Fashion 3cr This course teaches students how to communicate original ideas using the geometric principles of design, and helps them to master block pattern structure. Basic garment construction, fundamental draping, and development of couture are covered. These skills are used to translate creative designs into three-dimensional form in both fabric and non-textiles.
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EDFD264 Pattern Drafting 3cr An overview of pattern drafting and an introduction to clothing construction. Students explore the different methods of pattern making, from using the dart for fit to adding shape for fullness, and learn how to take body measurements for fit. Pattern drafting and construction techniques are then applied to an original design.
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EDFD317 Tailoring 3cr An exploration of advanced construction and drafting methods for custom tailoring. Students learn how to design and construct a tailored ensemble using traditional methods that include pad stitching, foundation shaping, special lapel and collar treatments, and finishes. Prerequisites: Introduction to Creative Fashion
and Introduction to Pattern Drafting.
Prerequisites: EDFD263 and EDFD264
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EDFD318 Couture Design 3cr This course helps fashion students move their designs into the luxury department with projects covering custom fit and draping, boning for shaping, soft and structured draping, seam finishes, and design motifs and embellishment. Detailing is done by hand and machine.
Prerequisites: EDFD263 and EDFD264
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EDFD319 Professional Portfolio 2cr The Portfolio course will assist students in creating a resume, combining design and skill stories, and how to present work in a designer portfolio format. The course will enable students to mix previous work with the new projects that have been completed throughout the Fashion Design Certificate Program.
Prerequisites: Complete five required courses from Fashion Design sequence. Must take in the last semester of FDC program.
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EDID200 Concept to Object:process/Furn 3cr Design Processes for Furniture Designer provides students with the elements necessary to transform an idea into a project. Fusing design activities and methodologies, including aesthetic sourcing (visual, literary, emotional, and structural), drawing and modeling, students engage in design as a problem solving process. Repeated redefinition of idea into object pushes students to evolve as makers while building creative content for future work. Projects emphasize the development of conceptual visualization through the exploration of two and three dimensional sketch techniques. The course will focus on capturing and developing ideas using a sketchbook or folder system that will be used throughout the certificate program. Each students sketchbook or documentation is intended to provide expressive content indicative of their aesthetic interests and voice and provide material for projects, beginning with the first design class in semester two
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EDID205 Drawing for Designers 3cr The documentation and communication of ideas require fluency with symbolic and illustrative methods; a language. This course develops and refines the basis of this language, the “alphabet and grammar”” used to communicate the characteristic of objects and systems. Through the exploration of various media using architectural or industrial design contexts, this language will be applied to objects and systems allowing them to be easily understood and reproduced.
Fall |
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EDID215 Industrial Design Principles 3cr An introduction to processes used in all areas of design and illustration, this course provides a foundation in the methods of concept, image, and form development. Using initial techniques such as brainstorming, mind mapping, and researching, ideas are developed for a variety of 2D and 3D solutions to applied projects. Tackling common issues of personal engagement, collaboration, and client interaction, students express a personal voice within the specific parameters of each assigned problem.
Fall |
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EDID216 Intro CAD/Solid Modeling/ID 3cr This course focuses on introducing (industrial) designers to the basics of solid modeling. Aside from basic software familiarization, concepts for 2D and 3D visualization will be introduced. CAD modeling techniques, including surface modeling
and plastic design best practices are highlighted with emphasis on the role CAD plays within the design process. Various examples of how CAD can be used; from creating underlays and final mechanical drawings, to exporting files for
photorealistic renderings and 3D printing, are explored. Basic familiarity with computers is a must.
Spring |
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EDID225 Industrial Design Form 3cr The purpose of this course is to endow students with a vocabulary of form with which to express the function and meaning of their ideas. This will be achieved through the exploration of the objects and object vocabulary, which surround us, and the
development of the students’ skills to express ideas visually. The students will be required to develop their communication skills as well as refine their two and three dimensional conceptualization and actualization of projects.
Fall |
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EDID230 Professional Practice 3cr This is a seminar addressing business issues important to an artist practicing as a professional furniture maker. Sessions will
include topics such as the fundamentals of pricing work, basics of opening and running a small business including, interview techniques, resume development, portfolio and web site development, gallery contacts, networking, insurance, and resource organizations and publications.
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EDID235 Manufacturing Process I 3cr A materials and manufacturing awareness production course in two parts. Part one includes casting, fabrication, and molding techniques for metals and plastics. Students discuss production techniques, selection and use of modern machine tools, dies,
jigs, and fixtures. Part two includes product development documentation (three-view preliminary design layout drawings) for manufacturing processes such as sheet metal, casting, extrusionplastics, injection molding, vacuum form, blow molding, and fiberglass.
Prerequisites: EDID-215 and EDID-225
Spring |
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EDID245 Human Factors-Ergonomics 3cr Review of current theory and practice in issues related to human/machine interface, ergonomics, universal design, etc. Methods and practice of human factors research applied to the re-definition of a product idea.
Prerequisites: EDID-215 and EDID-225
Spring |
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EDID315 Industrial Design I 3cr An introduction to the design process and problem solving techniques used in industrial design. The course presents the tasks required for research, preliminary concept sketching, design refinement, presentation, and fabrication possibilities. It also introduces the use of media and drawing techniques and basic scale model making.
Prerequisites: EDID-235 and EDID-245
Fall |
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EDID317 History&Development/Mod.Furn 3cr An overview of the history of furniture making in America. We survey the craft and form of furniture over the past 250 years. We examine current trends in contemporary furniture design and manufacture, the current field of furniture, and an understanding of its historical evolution. Furniture will be considered as an element of social and economic development. Exploration of the development of furniture relative to both the domestic market and public sphere will frame the social role of furniture in our culture. We cover the development of styles and their sources; the evolution and organization of furniture
manufacture, from early joinery to the emergence of cabinetmaking techniques; the development of machine technologies, and the re-emergence of craft within the studio furniture movement; the emergence of hybrid manufacturing and the impact
of the effects of globalization on the craft and industry of furniture making. Important: This class does not satisfy the History of Art requirement for the BFA degree.
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EDID325 Manufacturing Process II 3cr An investigation of specific problems in the manufacturing development of a product. The course uses a detailed case study of a new product from its inception to its completion. Topics include cost analysis and research into the technical problems of competitive manufacturing and marketing.
Prerequisites: EDID-235
Fall |
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EDID345 Industrial Design II 3cr Integration of creative concepts with the development of visual communication skills, such as rendering and model making.
Prerequisites: EDID-315
Spring |
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EDID355 Professional Practice 3cr Directing of students through the process of developing a professional portfolio. Basic elements of Illustrator, Photoshop, PowerPoint, Acrobat, web based. Students required to present complete portfolio piece at reviews. [Formerly titled Portfolio and Presentation]
Prerequisites: EDID-315
Spring |
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EDID365 Product Development Lab 3cr Explores the process of bringing a product to fruition with special emphasis on the role of the industrial designer in new product development. The course will deal with the design and development of real products. Students work with local manufacturers and their product development groups.
Prerequisites: EDID-215, EDID-225, EDID-235, EDID-315
Spring |
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EDID415 Industrial Design III 3cr Design projects developed in full four-phase programs: Analysis and conceptual design refinement; Final Design and Documentation; and Model and presentation.
Prerequisites: EDID-345
Fall |
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EDID425 Degree Project I - Research 3cr A student selected and faculty approved project of significance.
Prerequisites: EDID-345
Fall |
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EDID435 Degree Project II/Development 3cr A student selected and faculty approved project of significance.
Prerequisites: EDID-425
Spring |
Communication Design |
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CDGD206 Sophomore Graphic Design Studio 6 cr. This sophomore-level required course meets twice per week for 5 hours; it is a 6-credit course. Sophomore Studio provides a foundation in the methods of concept, image, and form development. Students are introduced to the language of design; working in both traditional and digital media, students will explore issues of form, color, texture, image, sequence and narrative, learning how to harness these elements to communicate concepts clearly, effectively and expressively. Mind-mapping and the sketching of ideas as a part of the process of inquiry and design problem solving also will be covered. Faculty will collaborate and share lectures and demonstrations across all sections.
Prerequisites: SFDN185
Double Hybrid Studio
Departmental Requirement Fall |
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CDGD210 Typography I 3 cr. A study of the design and use of basic letterforms, typographic contrast, hierarchy of information, major type families and their characteristics, typographic grids, and legibility.
Prerequisites: SFDN185
Hybrid Studio/Critique
Departmental Requirement Fall |
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CDGD214 Lettering in Design 3 cr This course will cover the fundamentals of brush
lettering and design from a sign painting
perspective.
In the first section, we’ll study and execute
four key alphabets that are central to hand
lettering and commercial design. The alphabets
will first be formed by pencil and chalk, then
crafted by brush as the lesson advances.
The second section will cover lettering layout.
Here we will examine principles of natural
layout, format, negative space, line value,
rhythm, and color. These principles will then be
utilized in the creation of painted show
cards-advertising signs that are intentionally
temporary and often painted on paper.
The third section will explore the use of “bells
and whistles” in letterform and design. Here we
will learn how to alter the traditional
letterform to create a more expressive cousin.
We’ll also look at other forms of ornamentation
including dimension, convex, pinstripes, and
flourishes.
The final project will entail creating a
hand-painted design for a mock client. You will
be responsible for interpreting the client’s
requests and creating a design that utilizes the
skills you’ve learned throughout the semester.
Prerequisites: CDGD210
Critique
Departmental Elective Fall/Spring |
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CDGD220 Graphic Design I 3 cr. Basic design principles and skills are applied to graphic design projects. The course presents the formal elements of typography, color, and idea generation in the context of design responsibility and the development of professional attitudes and approaches to problem solving.
Prerequisites: CDGD210
Hybrid Studio/Critique
Departmental Requirement Spring |
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CDGD230 Typography II 6 cr. In this sophomore level required course, students continue their typographic education by looking at issues of text type, typographic structure and hierarchy. They develop their sensitivity to type at both a macro and micro level, and explore issues related to typography for print and screen environments. The course meets twice a week.
Prerequisites: CDGD210 Typography I
Double Hybrid Studio
Departmental Requirement Spring |
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CDGD300 Letterpress Printing 3 cr. An introduction to hand set metal and wooden type, letterpress printing techniques, and limited edition printing on fine papers. Emphasis on typography rather than pictorial elements.
Prerequisites: CDGD210 or by permission of the instructor with equivalent class, or printmaking courses
Critique
Departmental Elective
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CDGD304 Web Design I 3 cr. Introduction to web development skills through the use of Dreamweaver and Flash. Design for the web and multimedia through the use of assignments, examples, and discussion.
Prerequisites: CDGD220
Critique
All College Elective
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CDGD305 Community Partnership Design 3 cr. This course explores almost every area involved in print production for graphic designers,
including offset printing, printing estimates and working with a printer, binding and finishing
paper, pre- press, color seperation and color proofing, and halftones and scanning issues. The
course centers around a community service- based print project that is designed and produced by
students.[Formely Print Production]
Prerequisites: CDGD220, CDGD230
Critique
Departmental Elective
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CDGD322 Information Architecture II 3 cr. Advanced course in information architecture focused on exploring large and complex, user-centered systems of information with emphasis on organization, navigation and management. Subjects of study include printed and interactive media. The course content represents professional problem-solving methods in interface design.
Prerequisites: CDGD342 Information Architecture I
Hybrid Studio/Critique
Departmental Requirement Spring |
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CDGD340 Graphic Design II: Making Meaning 3 cr. In this junior level required course, students explore how meaning is created through design by looking at visual communication strategies, communication theory, and the roles of message senders and receivers in the communication process. Coursework includes both print and simple time-based applied projects.
Prerequisites: CDGD220 Graphic Design I
Hybrid Studio/Critique
Departmental Requirement Fall |
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CDGD341 Typography III: Designer and Content 3 cr. In this junior level required course, students continue their study of typography, focusing on issues of authorship and editing, and the designer’s relationship to text content. Projects are more experimental in nature, and move beyond the single project to simple systems. Additionally, the course involves a research component which prepares students for their degree project research the following semester.
Prerequisites: CDGD230
Hybrid Studio/Critique
Departmental Requirement Spring |
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CDGD342 Information Architecture I 3 cr. This is an introductory course covering basic concepts, methods, and procedures of information architecture with a focus on managing information complexity. This course addresses issues of information structures developed for various contexts and audiences. Subjects of study include print and interactive media, and both static and dynamic approaches to information design.
Prerequisites: CDGD210 & CDGD220
Hybrid Studio/Critique
Departmental Requirement Fall |
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CDGD343 Poster Design 3 cr. This junior/senior course continues to develop skills in creativity and graphic design focusing on the poster’s utilitarian goal. The course emphasizes conceptual, visual and technical aspects of the medium, its history and impact on society emphasizing persuasive communication and education.
Prerequisites: CDGD220
Critique
Departmental Elective
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CDGD347 Advanced Web Projects 3 cr Students will apply their knowledge of web design
to create advanced applications that deal with
the manipulation and display of data. The course
will cover a range of technologies essential to
modern web design and development including
HTML5, CSS3, JavaScript, jQuery, PHP and MySQL.
Prerequisites: CDGD304
Critique
Departmental Elective Spring |
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CDGD353 Type Design 3 cr. This introductory elective course for junior and senior graphic design majors explores the drawing and spacing of collections of digital letterforms. Students will develop original typeface designs with the goal of enhancing their sensitivity to the shapes and uses of letters within print and electronic media. Particular emphasis will be placed on developing better insight into the history and classification of typefaces through the exploration of the influence that traditional and digital design tools have had as shapers of form. Projects will include designing typefaces in response to particular design challenges, the creation of expressive and decorative letterforms, and the consideration of the possibilities within on-screen dynamic typography.
Prerequisites: CDGD210 Typography I
Critique
Departmental Elective
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CDGD357 Identity Systems 3 Cr Branding is an integral part of professionalpractice. It goes far beyond logo design to
engage all elements of a designer’s skill set,from critical anaylsis and strategic thinking, to
exacting typography and color theory. Branding establishes systems that allow an organization to
visually express its values and aspirations, and creates a clear and consistent voice across
materials, including business papers, websites,brochures and interfaces.
In this class we will explore the branding process from the ground up. We will create
research-based identity systems that include refined logos, color palettes, typography suites,
and image guidelines, all of which will be fleshed out in print and digital samples. We will
discuss branding’s historical precedents, and how those models are evolving in an increasingly
digital environment.
Prerequisites: CDGD-220 and CDGD-230
Hybrid Studio Critique
Elective Fall/Spring |
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CDGD363 Programming for Designers 3cr This course is written for visual thinkers with little to no prior experience in computer programming. Students focus on the development of programmatic systems to create graphic studies in
interactivity and motion. Students are expected to perform at an advanced conceptual and basic programmatic level.
Hybrid Studio Critique
Spring |
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CDGD364 Language of Motion 3 cr. In Language of Motion students explore visual narratives in reference to
time-based media. The course emphasizes conceptual, visual and technical aspects of
typography in motion. [Formerly DynamicTypography]
Prerequisites: CDGD210
Critique
Departmental Elective
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CDGD368 Disobedient Design:From Activist Posters to Augmented Reality 3cr Start a revolution. Make your own protest poster.
Break the internet with digital resistance .
Inspired by the protests that started in November
2016, this course looks at the power of public
activism as it has evolved from the letterpressed
broadside to today’s acts of technological
interventions. Students examine criteria for
successful acts of resistance through a variety
of project deliverables, ranging from letterpress
posters, websites, digital installations,
augmented reality experiences, and more.
Hybrid Studio Critique
Spring |
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CDGD369 Experimental Book Arts 3cr Go beyond thinking about the book as two covers
and a spine! Learn several basic bookbinding
methods then adapt them to create experimental
book structures using alternative materials and
methods. Make books that move, books that change
with time, and books that challenge the definition
of what a book can be.
Prerequisites: Open to Juniors and Seniors Only
Critique
Fall |
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CDGD392 GD Course Assistantship A course assistantship allows qualified
sophomores, juniors, and seniors to assist a
faculty member with whom they have studied
previously. Duties may include set up, assisting
with demonstrations and critiques during class
meetings. Course assistants may not grade
students. Students may register for only one
3-credit course assistantship each semester, and
no more than two such assistantships may count
toward degree requirements.
Students selected by faculty to be course
assistants submit a Course Assistantship form
with the faculty and chair’s signatures to the
Registrar during registration and no later than
the end of the Add/Drop period. Students who are
performing a Teaching Assistantship should follow
Independent Study procedures
Prerequisites: By Permission of Instructor
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CDGD398 GD Internship An internship is a supervised professional
experience that allows you to use classroom
training in a real work environment, develop your
skills, focus your career goals, and make
professional contacts.
MassArt offers students enrolled in a degree
program the opportunity to register an internship
for credit. An internship counts as 3 studio
elective credits. To receive credit, the
internship must meet our basic internship
requirements, be approved by a faculty advisor,
and registered before you start the internship.
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CDGD399 GD Independent Study Juniors and seniors who have a specific studio
project which cannot be accomplished within the
structure of a course may arrange to work with a
faculty member on an independent basis. The
Independent Study form (available in the
Registrar’s Office) includes a description of the
project. Students may take only one 3-credit
independent study each semester, and no more than
four independent studies will count toward the
degree.
Independent Study forms, with faculty and the
chair’s signatures, should be submitted to the
Registrar during registration and not later than
the Add/Drop deadline.
Prerequisites: By Permission of Instructor
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CDGD402 Design Research 3 cr. In this studio/seminar course, students will explore multiple goals and methods of design research in the context of communication design practice. Through case studies and studio projects, multiple creative strategies and tactics in design research will be investigated. The course will make a strong argument for performing rigorous experimentation and analysis as creative practice that makes designers’ way of thinking and communicating so unique. Additionally, the course involves a student-defined research project in preparation for degree project course.
Prerequisites: CDGD340, CDGD341
Lecture/Seminar
Departmental Requirement Fall |
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CDGD403 Professional Practice 3cr Professional Practice is a deep dive into the
business of graphic design: how it works, how
it’s structured, and how best to prepare yourself
for a successful career. We’ll look at the
different career opportunities available to you
in design studios and what you can expect when
you’re hired. We’ll explore everything it takes
to be a freelancer from writing proposals and
setting prices to managing clients and delivering
work. We’ll investigate what it takes to start
your own studio, how to finance it, how to market
and sell your services, and how to win repeat
business. And we’ll see how entrepreneurial
designers are launching innovative new businesses
and services.
Prerequisites: CDGD-230
Lecture
Spring |
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CDGD411 Graphic Design IV 3 cr. Students work on complex projects, researching and developing content. Finished work is portfolio quality, and conceptual thinking, problem-solving, and formal design principles are explored in each critique. Projects allow opportunity for discussion concerning professional business practice and design ethics.
Prerequisites: CDGD340 & CDGD341
Hybrid Studio/Critique
Departmental Requirement Fall |
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CDGD414 Advertising and Art Direction 3 cr. This course is an introduction to advertising and explores the kinds of problems that advertising agencies deal with on a day-to-day basis. The interrelationship of the art director, the client, and the consumer is emphasized with the focus on solutions to typical agency problems. When possible, informal talks with art directors and visits to Boston agencies are arranged. [Formerly titled Advertising Design]
Prerequisites: CDGD220 or CDIL220
Critique
Departmental Elective
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CDGD416 Advanced Projects I 1.5cr Advanced Project I, a senior-level required
course, is an advanced study in areas of special
inquiry within the field of communication design.
Students focus on projects that involved design
research reflect current industry expertise.
Students are expected to perform at an advanced
conceptual and formal level.
Prerequisites: CDGD-340 and CDGD-341
Fall |
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CDGD417 Advanced Projects II 1.5cr Advanced Project II, a senior-level required
course, is an advanced study in areas of special
inquiry within the field of communication design.
Students focus on projects that involved design
research reflect current industry expertise.
Students are expected to perform at an advanced
conceptual and formal level.
Co-requisites: CDGD-340 and CDGD-341
Fall |
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CDGD420 Graphic Design Portfolio 3 cr. Preparation of an entry-level portfolio demonstrating professional competence in design, concept, and craft with an emphasis on the student’s particular area of interest. Students pass a review panel, produce a resume, and interview in the professional design community.
Prerequisites: CDGD-411 and CDGD-416 and CDGD-417
Critique
Departmental Requirement Spring |
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CDGD430 Senior Degree Project 3 cr. A continuation of the research began in GD 303X, in this course students synthesize the research, document the design process, and produce a final project based on the chosen subject of their research. At the end of the course, process documentation and design projects are exhibited at a departmental showing.
Prerequisites: CDGD-411 CDGD-416 CDGD-417
Critique
Departmental Requirement Spring |
Fashion Design |
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EDFD101 Culture, Dress and Identity 3 cr. This course will examine the relationship between culture, dress and identity. We will look broadly across the world at how dress and adornment are extensions of one’s culture and identity and compare and contrast this to our own. We will explore the significance of dress through rituals, ceremonies and rites of passages as well as through a social and political lens. We will also examine the effects of globalization on dress, what this means in our contemporary world, and how this is leading us into the future.
Lecture/Seminar
All College Elective
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EDFD102 Color,Line&Design 3cr This is a hands-on class using innovative 2D and 3D projects and field trips to explore basic design elements and color theory which have direct application across all areas of Design. The student will develop skills to communicate ideas through bold and deliberate use of the color, pattern and shape and follow those ideas through to create a variety of end product with with the awareness of the past and an eye to the future.
Fall |
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EDFD203 Costume Design - Through Topics in Film 3cr This course introduces students to the vital role of costume design in the cinematic representation of history and fashion. Lessons will be exploratory and selective in their subjects and methodologies. Beginning with the ancient world, yet focusing on the period from the Renaissance to now, film clips, paintings and prints, and theatrical comparisons will be explored to discuss the diversity and the dynamic evolution of modes of costume. Students will create costume design stories within project proposals and use design concepts that can
be related to their major study. The course will direct students to various methods of making,
presenting narratives and working in both 2D and 3D.
Lecture
Fall |
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EDFD208 Digital Tools for Fashion Design 3 cr. Students learn how to use industry software applications to create projects typical in the
fashion industry. The presentation fashion plates digitally created are used to enhance their
portfolio.
Students use digital image collage and manipulation techniques; generate designs using a
digital flat sketch, and render fabrics and textures all with computer software. Digital
print development, establishing a library of flats and notions, and emulating traditional
media are also explored.
Prerequisites: Must complete Foundation Year
Critique
Undergraduate Elective Spring |
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EDFD216 Digital Tools for Textile Design 3cr In this course, students will produce a series of textile designs using the most commonly used industry applications, Adobe Photoshop and Illustrator. Students will gain a firm foundation of the design principles relating to textile design and the tools used to create them.
Undergraduate Elective Fall |
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EDFD220 Fashion Illustration I 3 cr. An introduction to the methods of Illustration for the fashion designer. Basic anatomy and
analysis of the idealized fashion female and male figures will be emphasized through demonstrations
and in-class exercises. Students will illustrate color fashion plates with apparel details,
fashion silhouettes, and textile rendering using magic marker and watercolor. Basic layout skills,
critique and editing processes are critical foundation teachings. Flat sketch, technical
drawing skills are taught.
Prerequisites: Must complete foundation requirements.
Hybrid Studio/Critique
Departmental Requirement Fall |
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EDFD221 Fashion Illustration II 3cr An advanced course in hand rendering fashion illustrations for the fashion designer. The fashion figures will be manipulated in multi-figure fashion spreads for collection and portfolio building. Demonstrations by instructor will cover layout and composition variables incorporating interactive movement of both the figure and the clothing. Anatomy studies, drawing from the live model, exaggeration of the garment silhouette, volume and creative style will be emphasized along with advanced textile rendering and detailed flat sketching. Directional information will be presented for use of computer-aided multi-media layouts using both hand and computer-aided fashion rendering.
Prerequisites: EDFD220
Department Requirement Spring |
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EDFD229 Mindful Collective/Sustainability Making Artists and designers have pathways to research, develop and adopt actions that affect
sustainability processes. This course will cover sustainability initiatives - through discussions,
projects and making - to create a foundation for decoding and envisioning purposeful outcomes and
practices for a more-than-human world. All disciplines, industry and mediums welcomed.
* applied credit for Sustainability Minor
Critique
Fall |
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EDFD255 Creative Fashion Design I 3 cr. Communication of original ideas using geometric principles in design as well as master block pattern structure. Students learn fundamental draping and development. Basic garment construction and the experience in translating creative designs into 3D form. Work in fabric and non-textiles.
Prerequisites: EDFD256
Hybrid Studio/Critique
Departmental Requirement Spring |
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EDFD256 Pattern Drafting and Construction I 3 cr. An introduction to the principles and procedures in the development and use of the flat pattern. The course introduces basic master block patterns with design changes.
Hybrid Studio/Critique
Departmental Requirement Fall |
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EDFD257 Pattern Drafting and Construction II 3 cr. Development of master block patterns to include dress and pant with additional design options. Introduction to machine stitching for basic garment construction.
Prerequisites: EDFD256
Critique
Departmental Requirement Spring |
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EDFD260 Fashion Industry Production/Gerber 3 cr. Designing for mass-production using CAD - Gerber garment technology. Production methods of design and pattern/marker making utilizing the Accumark Silhouette System.
Prerequisites: EDFD256
Critique
Departmental Elective
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EDFD303 Paris to Antwerp: Crossing the Fashion Spectrum 3 cr. This course will examine both the historical heritage of couture design as found through the textiles, techniques and craftsmanship of the designers, as well as a contemporary view of the globalization of fashion and where designers are heading in the future. We will examine how old world techniques continue to shape and work within the technological advancements of the present day. Students will examine how Antwerp has surfaced as a leading innovative force in fashion and what this means in the larger global context. All of this will be accomplished through lectures and coursework throughout the semester and will culminate with a two week travel program to Antwerp and Paris. Students will complete a final project based on their research, exploration and travel experiences.
Travel
All College Elective
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EDFD306 Product Development 3cr This course studies the fashion industry and breakdown of the product development process into practical steps to learn to produce a clothing line. Learning about how to research, create a technical package and present a product line with a brand strategy for target consumer will also be covered. Students use digital image collage and manipulation techniques; generate designs using a digital flat sketch, and render fabrics and textures all with the computer software. Digital print development, establishing a library of flats and notions, and emulating traditional media are also explored.
Prerequisites: EDFD255 and EDFD257
Department Requirement Fall |
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EDFD311 Biodesign: Designing for a Better World 3cr Biodesign: Designing for a Better World
There is tremendous potential for positive
advancements that can be made by bringing artists
and designers into the conversation and process
of biological design. Biotechnology has entered
into many aspects of our daily lives, from
advancements in medicines and greener solutions
to the negative impacts of genetically modified
foods and crops. The speed of these developments
is incredulous, and should not be left to market
forces alone. With a focus on people and their
experiences, a deeper level of understanding and
critical thinking around these technologies can
emerge to envision and design a better world.
This course offers an interdisciplinary platform
for students to engage, collaborate and
experiment in regards to biotechnologies and our
future. The class will participate in the
Biodesign Challenge, a global design challenge
bringing together students among leading art,
design and research institutions to compete.
Introducing art and design students to new forms
of fabrication, tools and materials used in
biotechnology. Students in the course will be
connected to a team of expert consultants, have
access to an extensive array of resources and
biotechnology labs situated right in the Boston
area. Through speculative and creative thinking,
research and innovation, small teams of students
are asked to envision, develop and prototype a
biodesign project addressing a real problem with
an achievable design solution. At the end of the
semester, one team project will be selected to
represent MassArt at the Biodesign Summit at the
MOMA in NYC at end of June 2019
Critique
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EDFD354 Creative Fashion Design II 3 cr. Intermediate level fashion design. Students develop more intricate designs into finished projects. Emphasis is on personal interpretation of projects in ready-to-wear categories that include swimwear, sportswear and outerwear.
Prerequisites: EDFD255, EDFD275
Hybrid Studio/Critique
Departmental Requirement Fall |
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EDFD355 Creative Fashion Design III 3 cr. Students develop more intricate designs into finished projects. Emphasis is on personal interpretation of projects in couture design that include lingerie, bridal, eveningwear and theatrical costume.
Prerequisites: EDFD354
Hybrid Studio/Critique
Departmental Requirement Spring |
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EDFD392 FD Course Assistantship |
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EDFD399 FD Independent Study |
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EDFD450 Degree Project I 3 cr. Students research and design a collection presenting a theme-oriented portfolio of finished work. Individual guidance in executing boards for original design ideas based on sources of inspiration that may include important artists, ancient cultures, historical eras, scientific resources or a specialized related technical design area. (two semesters)
Prerequisites: EDFD355, EDFD306, EDFD359
Hybrid Studio/Critique
Departmental Requirement Fall |
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EDFD451 Degree Project II 3 cr. Student research project - part II. Students present a theme-oriented formal collection of finished work based on their research. Sources of inspiration may include important artists, ancient cultures, historical eras, scientific resources, or a specialized related technical design area.
Prerequisites: EDFD450
Critique
Departmental Requirement Spring |
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EDFD455 Creative Fashion Design IV 3 cr. Students are encouraged to seek their personal direction in fashion design in order to develop their full potential while reaching professional standards in portfolio presentation. Students work on a collection of ensembles that represent advanced techniques in fashion design.
Prerequisites: EDFD306, EDFD355, EDFD359
Hybrid Studio/Critique
Departmental Requirement Fall |
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EDFD457 Specialized Fashion Study 3 cr. An introduction to related fashion specialties of millinery, gloves, footwear, handbags, fur, leather, and cosmetics. Topics include origins, methods of production and finishing, construction, terminology and quality identification. Assignments include millinery and glove design.
Prerequisites: EDFD355
Lecture/Seminar
Departmental Elective
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EDFD458 Couture Techniques 3 cr. Techniques and design details such as trapunto, couching, and quilting. Technical elements of the couture will include embroidery, pleating and advanced seam finishes.
Prerequisites: EDFD359
Lecture/Seminar
Departmental Elective
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Film/Video |
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MPFV101 Intro to Film and Video 3 cr. This course introduces students to working with film and video. The emphasis of the course will be each student’s personal film and video work. Classes include technical demonstrations and lectures along with screenings and discussions of film and video work, both by other artists and projects made for the class. Students will learn the basics of digital video production (including HD), how to shoot 16mm using a Bolex non-sync camera and the fundamentals of digital editing. No previous experience required.
Hybrid Studio/Critique
All College Elective
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MPFV104 Collage and the Moving Image 3cr This course introduces students to making
handmade films and video collages with an
emphasis on exploring various layering methods.
The course will focus on creating rhythmic
movement and textures through layering processes
in analog, digital and hybrid forms. Students
will learn techniques for applying imagery
directly onto 16mm film by drawing, painting and
collaging as well as experimenting with various
blending methods on After Effects. Each student
will use the skills attained in this course to
complete a final collage project consisting of a
visual arc created through the use of unique
color, tempo, sequencing, and other formal
elements. The goal of this class is to introduce
students to the technical and artistic use of
hand-applied elements and computer-generated
effects to produce moving images and to become
familiar with the concept of movement, space and
time.
Hybrid Studio Critique
Undergraduate Elective Fall |
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MPFV105 Cinematic Drawing 3cr Students can take this class in place of a
Drawing Project class, one of the first year
Spring requirement.
The interplay between still and moving image will
be explored through a wide range of drawing
techniques, in-class screenings, and image
lectures. Students will experiment with layering,
sequencing, and collaging, while exploring the
relationships between stasis and movement, canvas
and screen, surface and projection. During a
number of camera-less filmmaking sessions,
students will be introduced to the process of
applying imagery directly onto 16mm film by
scratching, drawing, and coloring. The goal of
this class is for students to develop conceptual
and visual ideas through the multifaceted,
interrelated nature of drawing and moving image.
Students can take this class in place of a
Drawing Project class which is one of the first
year Spring requirement.
Hybrid Studio Critique
Instructor’s Discretion |
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MPFV106 Image in Motion: Fundamentals of Filmmaking 3cr This introductory level course focuses on basics
of 16mm film, video and sound, exploring motion
and time as basic elements of filmmaking.
Students learn the basic operational techniques
of analog and digital production and explore the
camera as a portable and performative tool able
to render space as poetry. No previous experience
required.
Hybrid Studio Critique
Instructor’s Discretion |
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MPFV107 Internet: an Exploration Tool for Visual Art 3cr A research and development lab with open portals
to other spaces, cities, and communities.
Creative student led public presentations of
experiments using open communications to produce
dialogue about the current affairs, technology,
and history are the framework of this class.
Cell phones, free and open source applications
can be used to produce personal works that
challenge the use and consumption of the internet
as a platform communicating ideas and
disseminating stories. Students are encouraged to
develop arguments that are new and even
unresolved or are still developing in current
research.
Connecting other cities, community leaders, and
practitioners alike that are interested in
further developing and creating a structured
conversations about the visual works being
created and how every student can contribute to
the virtual growth of knowledge.
Hybrid Studio Critique
Fall |
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MPFV108 Beyond the Box: Contemporary Transmedia Art Practice 3cr This course introduces students to the
fundamental aspects of Transmedia production for
a contemporary art practice. Through class
screenings and field trips to museums and
galleries students will be exposed to an array of
Transmedia genre’s such VJing, VR, AR, Expanded
Cinema, Interactive, Immersive, Intervention and
Site-Specific Installation. This course will
present students with various conceptual,
theoretical, technical and aesthetic strategies
employed by a wide range of media artists from
the 1960s to the present day. In addition to
class discussions highlighting key figures and
concepts, students will be expected to take part
in collaborative media projects and be a
contributing part of the Transmedia Class
Exhibition that will take place in the second
half of the semester. Class demonstrations and
group projects will offer students an opportunity
to learn introductory technical skills relating
to video production, real-time animation, and VR
within the context of an art practice. Special
emphasis will be placed on post-production
concerns such as creating and constructing
installations and writing brief artist statements
about one’s work.
Hybrid Studio Critique
Fall |
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MPFV210 Film I 3 cr. The first semester of the sophomore film major will introduce the student to non-synchronous 16mm filmmaking, with an emphasis on experimental, exploratory film techniques. Through a series of class exercises and individual student assignments, students explore 16mm non-synchronous production, basic lighting, and analog film editing techniques. The emphasis of this class is on the student finding a personal means of expression using the film medium. Offered Fall.
Prerequisites: Open to Film/Video Majors or by permission of instructor
Hybrid Studio/Critique
Departmental Requirement Fall |
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MPFV211 Film II 3 cr. In this second semester required sophomore film course students develop their personal skills and ideas in 16mm film production. In this class students will explore an in depth use of the Arri-S and the Arri-BL Sync cameras, lenses and filters. In addition, students will study the principles of lighting and exposures for color film stocks and practice how to work with the Lab for color digital transfers. The equipment and demonstrations are explored within a context defined by the history, aesthetics, and theory of film practice. Offered Spring.
Prerequisites: MPFV210 or by permission of instructor
Hybrid Studio/Critique
Departmental Requirement Fall/Spring |
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MPFV220 Video I 3 cr. This introductory course focuses on video production for personal time-based art making. Through a series of in-class workshops and assignments students will develop basic skills in digital video production, while becoming familiar with video’s unique technical and aesthetic qualities. Using an array of digital and analog tools, including video cameras, computers, microphones and digital and analog image processors, the students explore multiple strategies for making art with video. Production topics covered include lighting, shooting and audio recording for video. Video post-production topics covered include non-linear editing and current methods for output and distribution. Additionally, screenings, readings and discussions expose and challenge students to discover the diversity that video as a medium has to offer artists. Offered Fall.
Hybrid Studio/Critique
Undergraduate Elective Fall |
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MPFV221 Video II 3 cr. Video II is an intermediate level video production course for personal time-based art making that advances the techniques and concepts learned in Video I. Through a series of workshops and assignments students are challenged to further develop their independent video work while experimenting with the various modes of presentation and distribution of video art. Students will learn an array of digital and analog tools to make expanded video projects which may include: multi-channel installation, live video mixing, webcasting, performance, and installations using found objects and live video feeds. Field trips to local galleries and museums will expose and challenge students to discover the diversity video, as a medium has to offer artists. This class aims to challenge notions of what video art is, and can be. Students are expected to think outside the box and try new approaches to time-based media. Through both group projects students learn to seek out new audiences and create unique methods of presenting video in the public arena. Individual projects centered on contemporary media issues provide students the opportunity to gain skills in intermediate production techniques. Offered Spring. Prerequisite: MPFV220 or by permission of the instructor.
Prerequisites: MPFV220
Hybrid Studio/Critique
Departmental Requirement Spring |
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MPFV234 Optical Printing: Conscious Manipulation of Space, Time and Light 3 cr. Students will focus on how to shape the space, time and light of the motion picture image on one of the most versatile of film devices, the optical printer. The optical printer consists of a camera, a projector head and a light source on which a student may rephotograph already developed film to extract and explore the hidden potentialities of the image. Students will quickly gain hands-on experience with the printer through numerous demonstrations and exercises. Screenings of key works will illustrate myriad techniques. Students of all artistic disciplines are welcome and encouraged to attend.
Prerequisites: MPFV101 or MPFV210 or by permission of instructor
Hybrid Studio/Critique
All College Elective
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MPFV235 Scriptwriting I 3 cr. A successful short-film is not simply an abbreviated version of a feature film but entails a different kind of storytelling. Edgar Allen Poe’s description of a good short story is as relevant to film as it is to literary fiction. A good short story, he said, is not just “an incident or an episode extracted from a longer tale,” but a work of narrative-art that “impresses the reader with the belief that it would be spoiled if it were made longer.” Designed as a writing workshop, this course will address the many facets of writing screenplays for short films. Students will develop at least three scripts (2-8 pages long), from idea to end product, through individual and collaborative exercises, rewriting, and discussion of their works-in-progress. Students are encouraged to write scripts that can be produced with resources available to most students.
Hybrid Studio/Critique
All College Elective
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MPFV245 Sound I 3 cr. This is a required course for the F/V major. Students are introduced to studio and field recording and post production for audio through a series of workshops. Subjects covered include the basic physics of sound, digital and analog audio formats, microphones, and understanding how to use audio recorders, amplifiers and speakers. The basic structural properties of sound and their relationship to the listener are explored through sound editing, effects processing and audio mixing using digital audio editing software. Emphasis is placed on the consideration of sound as a medium in its own right with a study of acoustic principles and effects. Whether working on soundtracks, musical compositions or sound art, this class provides the student with a solid foundation in audio production. No previous experience required. It is advisable to take this course in the sophomore year.
Hybrid Studio/Critique
Departmental Requirement Fall |
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MPFV249 Editing I 3cr This hands-on editing class introduces both
traditional and experimental editing techniques
on Avid nonlinear editing software. Through
screenings, in-class demonstrations and short
editing assignments, students will study the art
and aesthetics of editing in experimental,
documentary and narrative genres while developing
a vocabulary to discuss both the function and art
of the cut. The class covers elements of
storytelling, performance, pace, emotion, action,
continuity, and time manipulation.
Hybrid Studio Critique
Undergraduate Elective Fall and Spring |
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MPFV256 Video Installation:Site, Performance, Sculpture 3cr. Video installation is an ever-expanding contemporary art genre. This introductory course
is open to undergraduate and graduate students who are interested in learning how to create
videos and integrate them into 3D and interdisciplinary art practices. Readings,
screenings and discussions address a range of video installation art practices past and
present. Students are challenged to address various approaches to video/audio creation,
presentation styles, and the meanings created from pairing video with forms, performance or
environments. Through the semester, projects progress from assignment-based prompts to a
final, self-designed project. Technical demonstrations cover strategies and techniques
for filming, video editing in Adobe Premiere Pro, and the use and positioning of video projectors
and other devices in relationship to surfaces and forms. The goal of this class is for students to
become technically proficient in creating and combining video, audio and physical elements in
conceptually cohesive ways. [Formerly titled Intro to Video Installation]
Fall Only |
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MPFV257 Digital Compositing: Manipulating Time and Motion 3cr This course is an introduction to visual effects
techniques for combining separate image sources
such as live action, 2D animation, and still
images into one cohesive project.
Among the course topics students learn animation
techniques, working with masks and traveling
mattes, track motion, creating motion paths,
remapping time, and rotoscoping. Basic color
theory is also addressed.
The primary software is After Effects which is
also demonstrated in cross-application workflows
with Photoshop and Premiere. Techniques are
explored through multiple exercises and the class
will conclude in the realization of one final
project.
Lectures of pre-digital and digital compositing
techniques and the screening of contemporary
artists’ works create the conceptual framework of
the class and informs the students’ visual
vocabulary.
Prerequisites: Basic Knowledge of Photoshop and Premiere
Hybrid Studio Critique
Instructor’s Discretion |
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MPFV258 Breaking the Frame: Performance in and Beyond Cinema 3cr This course focuses on the practice of
performance and the influence of performing arts
in and beyond cinema. The class will be divided
into three modules; action, interaction and mise
en scene, concentrating on performance for stage,
public and screen. This class offers an immersive
experience where students will learn traditional
and non-traditional acting techniques,
contemporary performance techniques including
psychophysical and dance theater, develop skills
as performers through in-class physical training
and work with “non-actors” and professional
performing artists with the ultimate goal of
acquiring a unique vision as
directors/filmmakers. Selected viewings and
readings supplement each lesson, and occasional
guest speakers from the dance, theater, film and
art world bring further depth and context to the
subject matter.
Hybrid Studio Critique
Instructor’s Discretion |
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MPFV259 Brackhage’s Songs and Their Context 3cr The course introduces students to Stan Brakhages
SONGS a 30 film serial work.(1964-69) , Each of
the films will be presented and discussed in
class along with other relevant films,poems,
music and critical texts. Scans of each of the
SONGS should be available for out side of class
review and study.
The use of 8mm an “”amateur”” film gauge largely
used for home movies, the formal structures of
the individual films and their relationship to
the overall series, aesthetic approaches to
journalism personal and social and the
historical, politcal, and artistic contexts will
be covered in class.
Students will be required to make presentations
of their responses to the SONGS in class and to
make time based work that find inspiration in
these works.
Hybrid Studio Critique
Fall |
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MPFV261 Handmade Film 3 cr. This course is designed to introduce the student to the physicality of film by directly painting onto film and hand-processing film. No previous experience required.
Hybrid Studio/Critique
All College Elective
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MPFV266 Dance Film and Music Video 3cr This course examines the history of dance film
and avant-garde filmmaking and their influence on
contemporary music videos.
The class includes viewings and production
assignments that ask students to create their own
work based on principles of the moving image,
choreography, and rhythm. At the end of this
course students produce a short dance film or
music video in collaboration with local dancers
and musicians.
Prerequisites: MPFV-210 and MPFV-220
Hybrid Studio Critique
Spring |
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MPFV267 Change Agent: Storytelling in Boston 3cr In collaboration with the City of Boston through
civic engagement and participation through
production of art works including moving image
and beyond. Students will develop models,
templates, and design a strategy for creating
dialogues between the city and its constituents.
Students are encouraged to sit at the table with
experts in their areas of focus for developing a
foundation of data and information to support the
work and arguments they create while preparing
for a presentation from researched and found
materials.
The goal of the course is to think critically
about politics, history, and community while
defining what it means to be an artist creating
solutions to change the future for others.
Students will be guided by the Civic Engagement
handbook and be introduced to the fundamentals of
how city departments work and how to collaborate
with them. Meetings with stakeholders will
provide a foundation for learning and creating
work that is contributing to a larger
conversation around a city initiative. The
Mayor’s Office of New Urban Mechanics is
providing support via their team and programs
like Beta Blocks “”Exploring new approaches for
community-led innovation in public spaces”” and
other projects that allow for students to connect
with current and real concerns the city maybe
experiencing.
Students will be prompted to start with a
question and develop that into work that can
continue or start a dialogue in a way that is
different and new from the one that is already
being told. Allowing for a new voice to present
and filter ideas as service to the city for
expanding on the form, medium, and ability to
communicate one idea to community.
Hybrid Studio Critique
Spring |
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